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AI Insights · Timothy · March 2025

Top Slime Games on Android in UAE: Q1 2025 Performance

Explore the performance trends of the top slime games on Android in the UAE during Q1 2025, with insights into downloads and active users from Sensor Tower.

Top Slime Games on Android in UAE: Q1 2025 Performance

In the first quarter of 2025, slime games on the Android platform in the United Arab Emirates showcased diverse performance trends. According to Sensor Tower, these games varied in weekly downloads and active users, providing an intriguing snapshot of user engagement.

Bruno – My Talking Slime Pet experienced a steady increase in weekly downloads, starting from around 1.4K and peaking at 1.6K by mid-March. The game's active users fluctuated slightly, beginning at 19.1K and reaching a high of 19.8K before settling at 17.3K by the end of the quarter.

Super Slime Simulator: DIY Art saw a varied trend in weekly downloads, with a notable surge to 1.8K at the end of March. The active user count followed a similar pattern, starting at 3.5K, dipping, and then rising again to 2.8K.

My Talking Slimy Slime Pet Cat maintained a relatively stable revenue stream, peaking at $510 in late February. Downloads remained consistent, averaging around 300 weekly, while active users hovered between 2.4K and 2.7K throughout the quarter.

Super Big Slime: Black Hole 3D showed growth in downloads, with numbers rising from 132 to 491 over the quarter. Active users also increased, reaching a peak of 6.9K in early March.

Finally, Fluid Simulation maintained a consistent but lower download rate, with a noticeable drop to 15 by the end of March. Active users saw a similar decline, starting at 270 and ending at 120.

These insights from Sensor Tower highlight the dynamic nature of the slime game market in the UAE. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025